Various tinyBuild Games
Note: tinyBuild was my opportunity to see the other side of game development. As a publisher I was involved in things I had not been involved with before.
Produced games coming out on all 3 major consoles and PC.
Ran a port team in NL
Ran a QA team in NL
Setup communication systems and tools for the entire company.
Communication is key across all disciplines.
I now understand all the intricacies about getting games on PS4, Xbox, Steam, and Switch.
Publisher negotiation and typical deal terms.