Company: Gas Powered Games
Release: April 14, 2009
Role: Lead Designer
Note: This was the first commercial MOBA. Released before League of Legends. I designed it with hybrid RTS/RPG in mind. Although I left before the end of the project to help start Uber Entertainment, the game was near complete.
Original visionary for the game
Designed all the Demigods and maps
Designed all game play systems and minions.
My first foray into combining genres and found that I love it.
First time having the entire game design in my control. I learned how to see the bigger picture with respect to overall game design and designing within production capacity.
My design decisions can impact the production. Learned to design within production capacity to avoid big crunch.