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Cosmic Chef

Company: Uber Entertainment

Release: January 25, 2017

Role: Game Director

Note: My first VR game. As game director, I learned a lot about how to make a VR game work. We also took this game from a paper pitch to full shipped game, on time, on quality, under budget with no crunch in 9 months.


  • Designed all the gameplay

  • Designed all chefs

  • Balanced the game

  • Tutorial


  • Learned how to work within the constraints of a tight timeline, new platform, and late hardware.

  • Keeping 60 FPS on a Google Pixel 1 using Unity is a real trick. Garbage collection is killer.